Tuesday, September 19, 2006

Carl's D & D Rnd 9

So the group is now setting off at the behest of Irontusk's people to investigate rumors of zombies to the north of the City of Stone. The group heads north and ironically the only one who has been out of the city is Veras (who hails from the north). As a result there is much excitement as the party passes the point where all wood is petrified.

The party is supposed to meet a lady named Marzina at Blackwell Keep. Just in the distance the sound of combat draws the party north to the Keep. The keep in turn appears to be under siege.

Atearia charges into combat and discovers that the attackers are lizardfolk. She dispatches one and literally dissapears into the mist. Nerolia and Merle go around the corner following our barbarian while Mist and Taylan engage a very large number of lizards on the near side. Veras stays back somewhat indecisively.

Needless to say Mist mows through several lizards including the leaders. After their leaders death most of the lizards disperse except for one very unlucky fellow who was captured by Nerolia and Merle.

Questioning the surviving soldiers of the keep and interogating the captured lizards fills in that the lizardfolk normally do not attack the keep but yet they raided it and then laid siege to it. Unfortunetly they captured Marzina which means the party needs to pursue into the trackless marsh.

In the meantime Veras and Merle discover that the former mage stationed at the keep had gone out to the lizardfolk village and came back slightly different. Eventually he became somewhat feral and is now locked in the basement.

The party opted that the mage would keep in the basement and Marzina might not in the lizardfolk camp so pursuit is important.

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