Wednesday, October 05, 2005

Concepts

So what if you did a game in real-time? As in it takes 6 months for a 6 to get somewhere then you wait 6 months before you can continue the story (barring of course events occur in transit). Now normally you just jump through downtime but I thought it might be interesting (and in interests that I don't have a lot of time as well) to play it out. It's probably a concept that would only work in blogs and probably not even all that well then but why not?

Anyhow some useful notes: Running with Jovian Chronicles since travel events should be relatively uneventful and there is decent space between places (days minimum). The trick is figuring this out (the books are rather confusing on the system). After that it's just telling the story...

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