Saturday, April 23, 2011

Castle Whiterock 1

Out of character background, 1 player running all 6 characters. Using Pathfinder rules and playing Castle Whiterock.

Cast:
Maka, male half-giant fighter 1 (NG)
Kazmuk, male dwarf druid 1 (N)
Besh, female gnome rogue 1 (CG)
Lem, male blue psion [kinetcist] 1 (NG)
Davor, male half-orc paladin of Iomedae 1 (LG)
Aeryn, female human range 1 (NG)

Backstory: The party from a smaller village dominated by an evil lord. Maka and Lem had happened upon the village where they helped Davor rescue Besh from the local jail. This resulted in the evil lord now hunting the four of them. Aeryn and Kazmuk helped them evade some of their pursuers and got lumped in with the group. Still the group worked well together but decided it was time to get out of town. Davor had heard that a Lady Chauntessa in Cillamar was looking for adventurers to go to a Castle Whiterock and that sounded like as good an opportunity as anything.

Our heroes begin entering through the main gates of Cillamar. After some scouting around and interacting with locals Besh and Aeryn determine that Lady Chauntessa to be the owner of Inn of the Slumbering Dragon and the party heads there. A quick word with the bartender insures that the lady is made aware of their interest. The bartender also informs Besh that a group of monks, possibly from order originally based at the castle, has been excavating the ruins. Later that evening she stops by and lays out what she would like the party to do. She has an interest in old books and scrolls that may be contained within the ruins of Castle Whiterock. The party accepts and sets out early the next morning.

After an uneventful half day's travel they arrive at Castle Whiterock. The entrance is a tunnel leading to courtyard. The end of the tunnel is blocked by a wooden door. Besh goes to investigate and is greeted by a guard on the other side who is associated with the monks. The party convinces the guard they have an interest in helping the monks explore the ruins. Davor detects an evil presence in the area but the guard is not the source. He leads them to some tents where the monks have set up their base camp. In the main tent the guard shows some pottery unearthed from the ruins and then asks the party to wait inside while he finds his leader.

Only Davor, Lem, and Besh wait in the tent while Maka, Kazmuk, and Aeryn wait outside (on the pretext of not wanting to fill the tent to overcapacity with people). Besh immediately determines that the pottery is brand new and concludes this is a setup. Lem takes cover in the table while Davor subtly informs the party members outside. Aeryn hides in the stables and everyone casually readies their weapons.

Finally a half orc arrives with several other men. He slowly approaches the party and then pulls his weapon as the tent is collapsed. Several monks begin attacking anything the moves under the tent while the half-orc and his henchmen take on those outside. Maka proves to be a match for any who stand against him initially killing one and knocking another out cold. The half orc manages score a solid hit him while another attacker wound Kazmuk. Aeryn's aim seems to be off as every arrow she looses flies false. Besh slips out from under the tent and attempts to down an attacker but is driven back. Davor manages to fend off several attacks from under the tent and then spears an attacker through the tent with his longsword. The half orc unexpectedly attempts to knock Maka out allowing him a chance to hit him hard with his dire pick. The half orc withdraws giving Maka a chance to finish off the other attackers who are beating away on the tent trying to hit Davor. Meanwhile Lem has been unsuccessfully trying to mind thrust the two monks going after Besh and Kazmuk. Several stink pots are thrown driving back the rogue and druid. Besh eventually manages to help Lem out from under the tent and Maka does the same for Davor after he easily finished off the attackers on that part of the tent.

Of the remaining attackers one flees after his boss (who escaped despite several desperate shots from Aeryn). Now Besh, Kazmuk, and Lem gang up on the remaining attacker who takes refuge in a tent. With Kazmuk and Lem covering the front and Davor the side Maka and Besh move to cut the monk from escaping out the back of the tent. He takes a stab at Maka, misses, and Maka kills him for the attempt. Meanwhile Aeryn finally gets a hit on the last escaping guard knocking him unconscious.

With two monks captured the party confirms the half-orc has fled into the main structure. Exploring the "camp" they find it is obviously a ruse as the digging equipment is dusty and unused. They decide to set up temporary camp in a crumbling guard tower while they recover and interrogate their prisoners. They use the table from the camp and an improvised barricade. Unfortunately right after Maka and Davor set up the barricade Lem, Besh, and Kazmuk stumble upon a nest of monstrous centipedes. Still licking their wounds the party manages to easily dispatch the centipedes without further injury.

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