Tuesday, February 15, 2005

Lunar Fun

So a starting Lunar focusing on creating a beastman form which can soak with charms to back that up can pretty much be invicible. Stand-alone it can withstand normal punches and kicks from mortals with no damage and minimal damage from others and that's without charms.
Lethal soak is high enough that he can survive being hit by multiple strikes. Bullets would barely slow him down, although a full clip would be dangerous.

With charms (and pushing the character idea I had to an extent, this is rather min-maxing here but I like the idea) this soak can be increased so essentially nothing bashing (ignores 23B or less) or few thing lethal (ignores 18L) can get through. Bullets, rpgs, traffic, all of these won't hurt the Lunar. Throw a buff jacket on and the additional armor will increase the soak to a point where anything big enough to get through will do minimal damage anyways.

With fast healing the nicks and bumps caused by some stuff which sneaks through will be minimal.

Incidentally with charms 9A is soaked and with a buff jacket that is probablly closer to 12A (don't have buff jacket stats with me at the moment).

That's impressive for a starting character!

Tuesday, February 01, 2005

Hold Up

So with classes and work there's no way the Exalted game will get off the ground this semester. Maybe try for summer or maybe fall. Who knows.